GLOBAL TEAM

Creat Teams work on two continents, around clock

BOSTON STUDIO

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Boston Team info

ST. PETERSBURG STUDIO

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St. Petersburg Team info

CREAT IS HIRING

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The Creat Studios, Inc. team is comprised of over 100 game industry veterans with experience in developing games across all genres and platforms. Our team of producers, designers, engineers and artists have worked for some of the top developers and publishers in the industry, including Stormfront Studios, Turbine Entertainment, Pandemic, Vicarious Visions, Backbone Entertainment, Vivendi and Atari.

KEY TEAM MEMBERS, ROLES AND RESPONSIBILITIES

Vladimir Starzhevsky, CEO

Vladimir Starzhevsky, CEO
Vlad is an industry veteran with over 15 years in the games business. He is a co-founder of Creat Studios. Prior to Creat, Vlad held positions as Executive Producer at Turbine (Middle-Earth Online, Cartoon Network) and Producer at Vicarious Visions (Tony Hawk 4, Spiderman 2).

Linda Currie, Senior Producer

Linda Currie, Senior Producer
An industry veteran since the 1980s, Linda was named one of Gamasutra’s Top 20 Women in Video Games, co-founded Sirtech Canada, and co-designed the award-winning Jagged Alliance series. Before Creat, Linda managed Blue Fang Game’s design department as Design Manager and Producer for the Zoo Tycoon 2 series.

Scott Hyman, Director of Business Development

Scott Hyman, Director of
Business Development

With 15 years in games,  Scott managed mobile production as a Producer for Vivendi and at Electronic Arts. Previously, he animated characters on various consoles for Pandemic Studios, DreamWorks Interactive, and others for high-profile properties such as Star Wars and Jurassic Park.

Peter Calabria, Art Lead

Peter Calabria, Art Lead
Peter is a fifteen year industry veteran, with credits on many titles from Legend Entertainment, Boffo Games, Irrational Games (Freedom Force), and Mad Doc (Empire Earth series, Dungeon Siege: Legends of Aranna, Star Trek Legacy, Star Trek Armada) before joining Creat Studios.

Chris Lane, Lead Designer

Chris Lane, Lead Designer
Chris is a seven year veteran of the video game industry and has worked on a number of projects as a designer and level builder. His experience at companies like Mad Doc Software (now Rockstar Boston) includes Star Trek: Armada, Dungeon Siege: Legends of Aranna and two Empire Earth II titles.

Jason Benham, Technical Director

Jason Benham, Tech Director
Programming since the era of early home computers (VIC 20 & C64), Jason made over 30 games for NES, SNES, Saturn, PC, GBA and DS for publishers such as Konami, Capcom, Vivendi, THQ and Turbine. His projects include “Pharaoh”, “Zeus”, “Tak 2”, “Incredibles”, “Cars”, “Ratatouille’ and “Lord of the Rings Online”.