The Creat Studios, Inc. team is comprised of over 100 game industry veterans with experience in developing games across all genres and platforms. Our team of producers, designers, engineers and artists have worked for some of the top developers and publishers in the industry, including Stormfront Studios, Turbine Entertainment, Pandemic, Vicarious Visions, Backbone Entertainment, Vivendi and Atari.
KEY TEAM MEMBERS, ROLES AND RESPONSIBILITIES
Anton Petrov, President
Anton is a pioneer of CGI production in Russia.
In 1989 he led the first Russian CGI team to produce 3D graphics for the
television and film industries. Anton is President and co-founder of Creat
Studios, Inc. and is the head of our St. Petersburg studio where he oversees
the delivery of all game and cinematic projects.
Gleb Yaltchik,
Production director
Gleb has 15 years of software engineering experience. He joined Creat in 2002 as Production Manager in St. Petersburg and acted as Producer for American Chopper. Gleb is responsible for Creats game development pipeline and managing production departments.
Mikhail Glazirin,
Executive Producer
In 1996 Mike joined Creat as a lead programmer where he expanded Creats
technology into the console environment by developing a rendering engine on
the PlayStation 2. Mike was Producer on American Chopper 2: Full
Throttle. He now supervises all project teams in our St. Petersburg studio.
Aleksey Rehlov,
Design Director
Aleksey is a 7 year veteran in the game industry who joined Creat in 2004
and rose quickly to a Manager role in 2005.
Aleksey is a key member of Creats games concept development team in addition to managing the design department.
He supervises game design on all of our projects in Russian studio.
Slava Volodarsky, Manager of Core Technology Team
Slava oversees a team dedicated to maintaining and enhancing Creats technology. He is the author of several advanced computer graphics algorithms. Since 1998, he has applied his expertise to Creats graphics engine with support for complex shaders, robust lighting models and art production tools.
Vladimir Alexandrov, Art Director
One of the very first CGI artists in Russia, Vladimir pioneered the use of Amiga and Silicon Graphics workstations in 1989 to generate imagery for TV and Film projects. He has directed dozens of pre-rendered cinematics for games from Eidos, Activision, Lucas Arts, Pandemic and many others. Vladimir is a co-founder of Creat Studios.